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Project 2 Reflection

Reflecting on the process of making Project 2, I discovered I had taken a difficult journey, perhaps needlessly, but learned an enormous amount while doing so. For Project 1, I was fixated on news media as my subject of artistic material and created a web-based project, which drove me toward creating something new away from computer screens and back to a more analog artistic process--specifically the idea of working with drawing and painting on paper. And the subject that I found myself interested in for Project 2 was a specific person rather than a system, network, or philosophy. I thought this would be therapeutic in a way, to allow me to study one human subject under a microscope and dig deep at a slower pace, instead of feeling like I had to keep up with something moving at a much faster speed or situate myself within a complex body of academic and theoretical research. I conceptualized the project around a character, and started by writing a character sketch--trying to pin down d
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Project 2 Completed Proposal

Project 2 - Completed Proposal Title: The Bennie Bucker Abstract: A study on the Bennie Bucker—a fictional character who exemplifies the signifiers of millennial success within the framework of Corporate America. The final project is displayed visually through three physical mixed-media pieces, two videos, and one short story. Proposal: Bennie Bucker is a character I am developing through my artistic practice. Drawing inspiration from personal relationships, work experiences, and trends in contemporary culture, I will present visual imagery and textual materials crafted around aspects of the Bennie’s existence. Bennie Bucker is a young data intelligence analyst at ClickIT, a fast-growing, well-funded advertising technology company in the city. He is in the millennial age range (25-35), his job title is a Data Intelligence Analyst, and he spends his days at work analyzing customer data through targeted advertising technologies and present his findings to executives, which

Installation Photos

Below are Documentation Shots of Project 2 Installation Info Card Wide View Wide View with Interior Theatre Video Monitor Drawing, Painting Short Story Collage (WIP) Manipulated Printed Image Manipulated Digital Image Video Projection Stills

Documentation

Shot List Storyboard Installation Sketch Ideas for B

Project 2 Proposal

Project Title: The Bennie Bucker Abstract: A study on the Bennie Bucker—a fictional character who exemplifies the signifiers of millennial success within the framework of Corporate America. The final project will be displayed visually through three physical mixed-media pieces, two videos, and one short story. Intro to Project Idea: The Bennie Bucker is a character I am interested in studying and developing through my artistic practice. Drawing inspiration from personal relationships, work experiences, and trends in contemporary culture, I will present visual and textual imagery crafted around aspects of the Bennie’s existence.  Basic facts about the Bennie: he is in the millennial age range (25-35), he is recently married and considers himself to be a family man. He lives in a trendy part of the city, and he works for a new media conglomerate in the corporate headquarters while earning a large salary. His job function is to analyze customer data through targeted advertising

Project 1 Completed Proposal

Project 1 - Completed Proposal Title: Experiments in Visualizing the News Abstract: Experiments in Visualizing the News is a web-based media work that seeks to provide insights and reflection on the functioning of the news media in our contemporary moment, over the course of a two week period during September-October 2017. Four different experiments involving news headlines--a visual comparison of four media outlets homepages, a documentation of personal news consumption, a video-based work of scrolling headlines, and a computer-voice reading of headlines and poems created from the headlines--are individually accessed through links on a single web page. Each of the experiments results in a different way of conceptualizing and experiencing the news headlines during the time period, and is situated within the media ecosystem of the United States. Proposal: This project is a series of web-based media experiments related to my investigation into the nature of the contempor